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I went from being an absolute beginner at skating, bailing pretty much all the time just trying to get around the map, to being able to rack up combos of like 50,000 points. What I really loved about SkateBIRD was how I was able to see myself tangibly get better at the game. Skateboarding games give me a feeling of nostalgia because I grew up watching and hearing my brother and cousin play them, so maybe I had allowed that and the cute birds to convince me into picking up a game I wasn't actually going to put time into it.
Skatebird developer pro#
When I opened up the game for the first time I was hit with a sudden realization: I hadn't actually played a skateboarding game since briefly I was like 8, messing around in Tony Hawk's Pro Skater. I didn't mind doing these side-quests, I just wish the game would have told me which ones I actually needed to complete to move forward. It seems silly that they would call certain quests "side-quests" even though you need them in order to advance and get the next "main quest" assigned to you. Even though I was focusing mostly on the gold dots, since those were the main story quests, I had to often times just hit up all of the blue dots, or side-quests, on the map in order to advance. The dots on your map that signify quests are sometimes hard to see and it's also hard to tell where they are on the map especially if there's multiple floors to the level.
![skatebird developer skatebird developer](https://images.nintendolife.com/95425ab6507f3/skatebird.original.jpg)
However, I wish the map would've been a little clearer to read. The birds look pretty realistic, despite them wearing cute clothes, and the environments look like a true mini model world within a regular office or apartment. In most of the game, the art really pops and looks polished. There's a couple songs I switched to while I was skateboarding that were just really fun and upbeat, like "Cemeterrarium".
Skatebird developer full#
There's both the expected pop-punk and ska tracks, with perhaps a new indie flavor, and there's also a soundtrack full of chill, jazzy songs that make skateboarding feel relaxing. The sense of humor of this game definitely feels a little "meme"-y but it works for me like 90% of the time.Īs is essential in a skateboarding game, the soundtrack is on point. It was wholesome and funny, and I enjoyed getting to know each of these silly birds. I definitely went in not expecting SkateBIRD to have a story, but it sure did. Look, they're willing to do whatever it takes to help Big Friend have a better life, even if it involves setting a computer on fire. You'll continue to go on missions to make your Big Friend's life better, making bird friends along the way who will assist you on quests - and sometimes, on bird crimes.
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You're "cleaning up the room" but really, you're learning to use the basic skateboard tricks through this quest. Your bird (named Birb) talks to Jodie about how their "Big Friend" is never around anymore, and how you might help them out by cleaning up their room. You can choose to just start skating, but your first quest is already available to you if you talk to the nearest bird, named Jodie. You're just dropped into a tiny bird skate park, which upon closer inspection you can tell is all one studio apartment for a human. You can spend a lot of time just on this character creator, so it's good to know you can always go back and edit your bird - once you find new items, even. You can give your little bird a hat, cape, bow, headphones, belt, and even sideburns. You pick your type of bird, skateboard, and clothes. SkateBIRD starts you out with a really great little character creator.